Ludopolis Citizens
Citizens are one of three basic groups in Ludopolis: players, citizens, and traders.
Citizens provide the work that makes a city run, and they consume a city's goods and services. Their activities form the basis for the player's quest for the highest cultured country and the trader's quest for profits.
Where to live: Citizens will move between cities and between countries in search of the best living conditions.
Degree of civility: If they become too unhappy, citizens may forgo niceties, such as government and dental hygiene.
Citizens provide the work that makes a city run, and they consume a city's goods and services. Their activities form the basis for the player's quest for the highest cultured country and the trader's quest for profits.
What citizens control
Where to live: Citizens will move between cities and between countries in search of the best living conditions.
Degree of civility: If they become too unhappy, citizens may forgo niceties, such as government and dental hygiene.
What citizens want
- High wages, so they can afford to buy food, durable goods, and luxuries
- Food: Preferably their favourite foods
- Safety: A city that is far away from war
- Housing
- Employment
- Durable goods
- A happy city with plenty of public space
- A low workday
- Luxury goods