Ludopolis

Tradable Commodities

Tradable commodities can be traded between cities by trading companies, if they have access to trade capacity. All goods are tradable. Music and theatre are also tradable.

Tradable commodities can also be traded between a player's pawn and a city.
tradable
Balmweight: 10 decay: 6%
Berriesweight: 50 decay: 20%
Breadweight: 20 decay: 15%
Cabbageweight: 50 decay: 12%
Cheeseweight: 20 decay: 6%
Fishweight: 40 decay: 13%
Gameweight: 40 decay: 13%
Grapesweight: 50 decay: 20%
Muttonweight: 40 decay: 13%
Pearweight: 50 decay: 15%
Pieweight: 25 decay: 15%
Rootsweight: 40 decay: 6%
Shiitakeweight: 6 decay: 6%
Aleweight: 30 decay: 4%
Garlicweight: 2 decay: 2%
Clothesweight: 6 decay: 5%
Potteryweight: 40 decay: 1%
Shoesweight: 10 decay: 3%
Furnitureweight: 70 decay: 2%
Medicineweight: 5 decay: 6%
Instrumentweight: 5 decay: 3%
Leatherweight: 100 decay: 4%
Yarnweight: 2 decay: 8%
Woolweight: 20 decay: 7%
Booksweight: 2 decay: 2%
Jewelryweight: 1 decay: 1%
Rugweight: 30 decay: 4%
Wineweight: 40 decay: 2%
Theatreweight: 30 decay: 18%
Musicweight: 10 decay: 15%
Woodweight: 90 decay: 3%
Rockweight: 100 decay: 1%
Clayweight: 90 decay: 16%
Brickweight: 80 decay: 1%
Copperweight: 40 decay: 0%
Wheatweight: 30 decay: 6%
Flourweight: 30 decay: 4%