Teaching Ludopolis
Here are some tips on teaching a friend to play Ludopolis.
You can start by introducing them to some of the more important sub-games of Ludopolis. This article on game layers can help you. In particular, you can help them understand:
Help them get into a tutorial game, and offer to help them through it at any point.
After they are comfortable with the tutorial game, you may wish to play a game with them and introduce them to the concepts of city design, mainly how citizens produce work, and how work is spent every year for claiming land, working land, or building.
After they are comfortable with city design, you may wish to begin introducing them to attracting more citizens through immigration, or on building countries that encourage trade and why this will help them.
Many people prefer to only receive advice when they ask for it. If, on occasion, you find yourself being a little too helpful, remind yourself that learning should be a relaxed and enjoyable process and more information is often more overwhelming than it is helpful. As a teacher, your role isn't to teach them everything you know, but to help them learn a little bit more than they knew before.
If you have taught several people and have tips of your own to share, please use the feedback form below.
You can start by introducing them to some of the more important sub-games of Ludopolis. This article on game layers can help you. In particular, you can help them understand:
- the idea of your pawn, placing cities on the game board, and that the game is won through high culture scores on your cities (not through conquest)
- the idea of how you get an action point (sunstone) every turn, and that you spend them on actions on moving your pawn or designing cities
- touch on the ideas of how citizens migrate between cities, and how traders trade between cities, but assure them they can learn those sub-games later, after they become comfortable with the underlying board game layer
Help them get into a tutorial game, and offer to help them through it at any point.
After they are comfortable with the tutorial game, you may wish to play a game with them and introduce them to the concepts of city design, mainly how citizens produce work, and how work is spent every year for claiming land, working land, or building.
After they are comfortable with city design, you may wish to begin introducing them to attracting more citizens through immigration, or on building countries that encourage trade and why this will help them.
Many people prefer to only receive advice when they ask for it. If, on occasion, you find yourself being a little too helpful, remind yourself that learning should be a relaxed and enjoyable process and more information is often more overwhelming than it is helpful. As a teacher, your role isn't to teach them everything you know, but to help them learn a little bit more than they knew before.
If you have taught several people and have tips of your own to share, please use the feedback form below.