Ludopolis

Food Industry

There are two main food industry chains, bread and pies. They are a more difficult food source than natural terrains or agriculture, but they scale up well and can use land efficiently. Restaurants (pies) can be the most efficient, but they are the most difficult as well, requiring a source of repugnant garlic.
Foodindustry Terrain

Bakery

Needs: work 10 flour 250 wood 3 Bakeries bake flour into bread, which can then be eaten.
Makes: bread 250
Build cost: work 8 rock 5 wood 6
This is: foodindustry, industry
Build on: land Culture needed: 5

Kitchen

Needs: work 4 mutton 10 cabbage 5
Makes: pie 40
Build cost: work 20 wood 5
This is: foodindustry, industry
Build on: land Culture needed: 7

Delicatessen

Needs: work 6 mutton 20 flour 15 cabbage 15
Makes: pie 90
Build cost: work 40 wood 5 flour 1
This is: foodindustry, industry
Build on: Kitchen Culture needed: 20

Windmill

Needs: work 8 wheat 3000 Windmills grind wheat into flour. They take strong city economies to run smoothly. They must be built on peninsulas or islands.
Makes: flour 4000
Build cost: work 25 wood 5 rock 9
This is: processor, foodindustry, industry
Build on: land Culture needed: 50

Restaurant

Needs: work 12 mutton 50 flour 40 cabbage 30 cheese 20 garlic 5 shiitake 1 wood 2 Award: The first player to build this terrain is awarded 2000 points.
Makes: pie 700
Build cost: work 80 brick 20 garlic 1 shiitake 1
This is: foodindustry, industry
Build on: Delicatessen Culture needed: 50

Bakery

Needs: work 50 flour 1000 wood 6 Award: The first player to build this terrain is awarded 500 points.
Makes: bread 1700
Build cost: work 150 brick 20 rock 10 wood 9
This is: foodindustry, industry
Build on: Bakery Culture needed: 64