Cottages
Cottages are the main stay of the Old Country. They're also useful for the early game and small cities. Because they count as fertile terrain, you can build farms over them later. They themselves must be built on fertile terrain.
Cottage Terrain | ||||
Cottages | ||||
| Needs: | ||||
| Makes: | ||||
| Build cost: | ||||
| This is: fertile, cottage, house, oldcountry | ||||
| Build on: fertile | Culture needed: 0 | |||
Cottages | ||||
| Needs: | ||||
| Makes: | ||||
| Build cost: | ||||
| This is: fertile, cottage, house, oldcountry | ||||
| Build on: Cottages | Culture needed: 1 | |||
Cottages | ||||
| Needs: | ||||
| Makes: | ||||
| Build cost: | ||||
| This is: fertile, cottage, house, oldcountry | ||||
| Build on: Cottages | Culture needed: 2 | |||