Old Country
In some games, players' pawns begin in a neutral country known as the Old Country. When you feel nostalgic, you can construct buildings in the old architecture to remind you of the charming but ineffectual country that you left behind.
Oldcountry Terrain |
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| Needs: work 4 |
Makes: housing 10 roots 6 mutton 6 |
Build cost: work 2 wood 1 |
This is: fertile, cottage, house, oldcountry |
Build on: fertile | Culture needed: 0 |
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| Needs: work 5 |
Makes: housing 20 roots 7 mutton 6 |
Build cost: work 3 wood 2 |
This is: fertile, cottage, house, oldcountry |
Build on: Cottages | Culture needed: 1 |
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| Needs: work 3 |
Makes: housing 20 roots 5 clothes 2 pottery 1 shoes 1 hangout 3 trade 2 |
Build cost: work 7 |
This is: oldcountry, centre |
Build on: City Centre | Culture needed: 2 |
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| Needs: work 7 |
Makes: housing 40 cabbage 7 mutton 7 |
Build cost: work 5 rock 2 cabbage 1 |
This is: fertile, cottage, house, oldcountry |
Build on: Cottages | Culture needed: 2 |
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| Needs: work 5 |
Makes: housing 30 pie 20 clothes 1 furniture 1 hangout 4 trade 3 |
Build cost: work 8 |
This is: oldcountry, centre |
Build on: City Centre | Culture needed: 4 |
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| Needs: work 7 |
Makes: housing 40 roots 5 hangout 5 trade 6 |
Build cost: work 10 wood 1 |
This is: oldcountry, centre |
Build on: City Centre | Culture needed: 6 |
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| Needs: work 21 |
Makes: housing 120 hangout 6 |
Build cost: work 50 wood 10 |
This is: oldcountry, centre |
Build on: City Centre | Culture needed: 28 |
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| Needs: work 10 |
Makes: trade 5 |
Build cost: work 30 wood 5 wheat 5 |
This is: fertile, oldcountry |
Build on: Cottages | Culture needed: 31 |
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| Needs: work 30 |
Makes: clothes 30 |
Build cost: work 90 wood 5 rock 5 |
This is: fertile, oldcountry |
Build on: Cottages | Culture needed: 31 |
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