City Centres
The position of the city centre determines the claim cost of all the city's lands. If you find that your city has become lopsided during its growth, moving the centre back towards the middle can greatly reduce the amount of work your city takes to run.
Each city can have only one city centre. If a new city centre is built, the old one will be abandoned.
Floating city centres, like other boats, can be moved easily. Unlike other boats, they can't be used to claim land from other cities.
| Centre Terrain | 
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|  | Needs:  work  1.5 | Water centres allow you some access to the open sea. | 
| Makes:  fish  5  housing  20  hangout  .5 | 
| Build cost:  work  10 | 
| This is: centre, water | 
| Build on:  Water   | Culture needed: 0 | 
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|  | Needs:  work  2 | If you rebuild your city centre, your city will move its position on the map. You can also build this over your existing city centre if your existing city centre is too big for your city. | 
| Makes:  roots  5  housing  17  hangout  1 | 
| Build cost:  work  8 | 
| This is: centre | 
| Build on:  land | Culture needed: 0 | 
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|  | Needs:  work  3 | 
| Makes:  housing  20  roots  5  clothes  2  pottery  1  shoes  1  hangout  3  trade  2 | 
| Build cost:  work  7 | 
| This is: oldcountry, centre | 
| Build on:  City Centre   | Culture needed: 2 | 
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|  | Needs:  work  5 | 
| Makes:  housing  30  pie  20  clothes  1  furniture  1  hangout  4  trade  3 | 
| Build cost:  work  8 | 
| This is: oldcountry, centre | 
| Build on:  City Centre   | Culture needed: 4 | 
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|  | Needs:  work  3.5 | Upgrading your city centre is an easy way of increasing housing and public space. This is much more land-efficient than building houses. | 
| Makes:  roots  3  housing  30  hangout  2 | 
| Build cost:  work  11 | 
| This is: centre | 
| Build on:  landcentre | Culture needed: 6 | 
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|  | Needs:  work  7 | 
| Makes:  housing  40  roots  5  hangout  5  trade  6 | 
| Build cost:  work  10  wood  1 | 
| This is: oldcountry, centre | 
| Build on:  City Centre   | Culture needed: 6 | 
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|  | Needs:  work  7.5 | 
| Makes:  housing  60  hangout  3 | 
| Build cost:  work  15  wood  20 | 
| This is: centre | 
| Build on:  City Centre   | Culture needed: 12 | 
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|  | Needs:  work  16 | 
| Makes:  housing  100  hangout  4 | 
| Build cost:  work  25  wood  40  rock  40 | 
| This is: centre | 
| Build on:  City Centre   | Culture needed: 27 | 
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|  | Needs:  work  21 | 
| Makes:  housing  120  hangout  6 | 
| Build cost:  work  50  wood  10 | 
| This is: oldcountry, centre | 
| Build on:  City Centre   | Culture needed: 28 | 
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|  | Needs:  work  25 | 
| Makes:  housing  140  hangout  5 | 
| Build cost:  work  50  wood  60  rock  60  brick  60 | 
| This is: centre | 
| Build on:  City Centre   | Culture needed: 55 | 
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|  | Needs:  work  15 | Water centres allow access to the open sea. 
 Award: The first player to build this terrain is awarded 2000 points.
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| Makes:  trade  10  housing  50  hangout  5  offence  5  defence  5  fish  5 | 
| Build cost:  work  100  wood  30  wool  30  yarn  5  copper  5 | 
| This is: centre, water | 
| Build on:  City Centre   | Culture needed: 80 | 
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|  | Needs:  work  10 | 
| Makes:  housing  60  offence  5  trade  9  hangout  2  music  1 | 
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| This is: rebel, centre, water | 
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|  | Needs:  work  13 | 
| Makes:  housing  130  hangout  5  trade  7  music  1  offence  5 | 
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| This is: rebel, centre | 
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