Ludopolis

Landwork

Landwork can be used to create valuable forests or to make barren land fertile enough for agriculture.

Landwork takes an unpredictable amount of time. For example, there is a 5% chance that a growing orchard will mature every year. This makes a 50% chance the orchard will have matured in 13 turns.

There are often two stages of landwork for each land type. To go from completely bare rock to forest, it can take two landworks to create steppe, two more to create grass, and two to create forest. For this reason, avoid building over forest or grass if there are other options.
Landwork Terrain

Rockwork

Needs: work 1.8 This will eventually enrich the land.
Build cost: work 4 game 1
This is: landwork, reverttoprevious
Build on: land Culture needed: 4
Changes into: Rock 9% Rock 11%

Rockwork

Needs: work 2.5 This will eventually become steppe.
Build cost: work 5 roots 1 wheat 1
This is: landwork, reverttoprevious
Build on: rocku Culture needed: 5
Changes into: Steppe 6% Steppe 3%

Steppework

Needs: work 4.5 This will eventually enrich the land.
Build cost: work 6 wood 1
This is: mediumfertile, landwork, reverttoprevious
Build on: mediumfertile Culture needed: 6
Changes into: Steppe 3% Steppe 6% Steppe 1%

Steppework

Needs: work 5 This will eventually become grass.
Build cost: work 6 balm 1
This is: mediumfertile, landwork, reverttoprevious
Build on: steppeu Culture needed: 7
Changes into: Grass 3% Grass 3%

Grasswork

Needs: work 4 This will eventually enrich the land.
Build cost: work 6 balm 1 wood 1
This is: fertile, landwork, reverttoprevious
Build on: fertile Culture needed: 8
Changes into: Grass 4% Grass 4%

Grasswork

Needs: work 4 This will eventually become forest.
Build cost: work 7 berries 1
This is: fertile, landwork, reverttoprevious
Build on: grassu Culture needed: 9
Changes into: Forest 3% Forest 1.5% Forest 0.5%

Forestwork

Needs: work 4 This will eventually become forest with balm.
Build cost: work 6 balm 1
This is: fertile, landwork, reverttoprevious
Build on: forest Culture needed: 16
Changes into: Forest 15%

Forestwork

Needs: work 4 This will eventually become forest with shiitake.
Build cost: work 6 shiitake 1
This is: fertile, landwork, reverttoprevious
Build on: forest Culture needed: 17
Changes into: Forest 15%

Pear Orchard

Needs: work 2 A pear orchard can take many years before bearing fruit.
Build cost: work 12 wood 1 pear 1
This is: landwork, agriculture, mediumfertile, reverttoprevious
Build on: fertile Culture needed: 20
Changes into: Pear Orchard 5%