Reverttoprevious Terrain |
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 | Needs: work .5 | Protects your city from other cities. It must be built on open land. |
Makes: defence 1.2 |
Build cost: work 4 wood 2 |
This is: reverttoprevious, martial |
Build on: naturalland | Culture needed: 0 |
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 | Needs: work .5 | Protects your city from other cities. It must be built on open land. |
Makes: defence 1.5 |
Build cost: work 10 rock 4 |
This is: reverttoprevious, martial |
Build on: naturalland | Culture needed: 1 |
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 | Needs: work 1.8 | This will eventually enrich the land. |
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Build cost: work 4 game 1 |
This is: landwork, reverttoprevious |
Build on: land | Culture needed: 4 |
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Changes into: Rock 9% Rock 11% |
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 | Needs: work 2.5 | This will eventually become steppe. |
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Build cost: work 5 roots 1 wheat 1 |
This is: landwork, reverttoprevious |
Build on: rocku | Culture needed: 5 |
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Changes into: Steppe 6% Steppe 3% |
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 | Needs: work 4.5 | This will eventually enrich the land. |
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Build cost: work 6 wood 1 |
This is: mediumfertile, landwork, reverttoprevious |
Build on: mediumfertile | Culture needed: 6 |
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Changes into: Steppe 3% Steppe 6% Steppe 1% |
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 | Needs: work 5 | This will eventually become grass. |
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Build cost: work 6 balm 1 |
This is: mediumfertile, landwork, reverttoprevious |
Build on: steppeu | Culture needed: 7 |
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Changes into: Grass 3% Grass 3% |
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 | Needs: work 7 | Harasses other cities. It must be built on open land. If you build offensive structures, others may get nervous! |
Makes: offence 3.5 |
Build cost: work 20 |
This is: reverttoprevious, martial |
Build on: naturalland | Culture needed: 7 |
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 | Needs: work 4 | This will eventually enrich the land. |
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Build cost: work 6 balm 1 wood 1 |
This is: fertile, landwork, reverttoprevious |
Build on: fertile | Culture needed: 8 |
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Changes into: Grass 4% Grass 4% |
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 | Needs: work 4 | This will eventually become forest. |
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Build cost: work 7 berries 1 |
This is: fertile, landwork, reverttoprevious |
Build on: grassu | Culture needed: 9 |
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Changes into: Forest 3% Forest 1.5% Forest 0.5% |
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 | Needs: work 4 | This will eventually become forest with balm. |
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Build cost: work 6 balm 1 |
This is: fertile, landwork, reverttoprevious |
Build on: forest | Culture needed: 16 |
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Changes into: Forest 15% |
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 | Needs: work 4 | This will eventually become forest with shiitake. |
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Build cost: work 6 shiitake 1 |
This is: fertile, landwork, reverttoprevious |
Build on: forest | Culture needed: 17 |
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Changes into: Forest 15% |
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 | Needs: work 2 | A pear orchard can take many years before bearing fruit. |
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Build cost: work 12 wood 1 pear 1 |
This is: landwork, agriculture, mediumfertile, reverttoprevious |
Build on: fertile | Culture needed: 20 |
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Changes into: Pear Orchard 5% |
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 | Needs: work 2 |
Makes: housing 8 garlic 13 mutton 1 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 1% |
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 | Needs: work 2 |
Makes: housing 20 garlic 8 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 2 |
Makes: housing 10 clothes 3 garlic 8 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 10 |
Makes: defence 15 housing 40 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 10 |
Makes: hangout 20 ale 3 housing 20 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 11 |
Makes: trade 20 housing 30 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 15 |
Makes: garlic 70 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 15 |
Makes: housing 200 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 17 garlic 90 |
Makes: ale 200 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |
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 | Needs: work 60 |
Makes: offence 40 |
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This is: reverttoprevious, rebel |
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Changes into: Rock 2% |