Ludopolis

Terrains

Terrains provide many important functions for your cities:
info on construction projects
Terrains that produce housing

City Centre

Needs: work 1.5 Water centres allow you some access to the open sea.
Makes: fish 5 housing 20 hangout .5
Build cost: work 10
This is: centre, water
Build on: Water Culture needed: 0

City Centre

Needs: work 2 If you rebuild your city centre, your city will move its position on the map. You can also build this over your existing city centre if your existing city centre is too big for your city.
Makes: roots 5 housing 17 hangout 1
Build cost: work 8
This is: centre
Build on: land Culture needed: 0

Cottages

Needs: work 4
Makes: housing 10 roots 6 mutton 6
Build cost: work 2 wood 1
This is: fertile, cottage, house, oldcountry
Build on: fertile Culture needed: 0

Wooden Houses

Needs: work 1.2 Wooden houses are cheap to build.
Makes: housing 20 roots 5
Build cost: work 4 wood 1
This is: woodhouse, house
Build on: land Culture needed: 1

Brick House

Needs: work 1.7 Brick houses are easy to build and maintain, but they need bricks.
Makes: housing 30 roots 3
Build cost: work 5 brick 10
This is: brickhouse, house
Build on: land Culture needed: 1

Cottages

Needs: work 5
Makes: housing 20 roots 7 mutton 6
Build cost: work 3 wood 2
This is: fertile, cottage, house, oldcountry
Build on: Cottages Culture needed: 1

City Centre

Needs: work 3
Makes: housing 20 roots 5 clothes 2 pottery 1 shoes 1 hangout 3 trade 2
Build cost: work 7
This is: oldcountry, centre
Build on: City Centre Culture needed: 2

Cottages

Needs: work 7
Makes: housing 40 cabbage 7 mutton 7
Build cost: work 5 rock 2 cabbage 1
This is: fertile, cottage, house, oldcountry
Build on: Cottages Culture needed: 2

Wooden Houses

Needs: work 3.6
Makes: housing 50 roots 2
Build cost: work 5 wood 2
This is: woodhouse, house
Build on: Wooden Houses Culture needed: 3

Stone House

Needs: work 1.8 Stone houses are very durable, but expensive to build.
Makes: housing 20
Build cost: work 10 rock 25
This is: stonehouse, house
Build on: land Culture needed: 4

City Centre

Needs: work 5
Makes: housing 30 pie 20 clothes 1 furniture 1 hangout 4 trade 3
Build cost: work 8
This is: oldcountry, centre
Build on: City Centre Culture needed: 4

City Centre

Needs: work 3.5 Upgrading your city centre is an easy way of increasing housing and public space. This is much more land-efficient than building houses.
Makes: roots 3 housing 30 hangout 2
Build cost: work 11
This is: centre
Build on: landcentre Culture needed: 6

City Centre

Needs: work 7
Makes: housing 40 roots 5 hangout 5 trade 6
Build cost: work 10 wood 1
This is: oldcountry, centre
Build on: City Centre Culture needed: 6

Wooden Houses

Needs: work 7.5
Makes: housing 80
Build cost: work 6 wood 4
This is: woodhouse, house
Build on: Wooden Houses Culture needed: 6

Stone Houses

Needs: work 3.6
Makes: housing 45
Build cost: work 13 rock 30
This is: stonehouse, house
Build on: Stone House Culture needed: 10

Brick Houses

Needs: work 4
Makes: housing 60
Build cost: work 7 brick 17
This is: brickhouse, house
Build on: Brick House Culture needed: 10

Wooden Houses

Needs: work 13 wood .1
Makes: housing 110
Build cost: work 7 wood 6
This is: woodhouse, house
Build on: Wooden Houses Culture needed: 10

City Centre

Needs: work 7.5
Makes: housing 60 hangout 3
Build cost: work 15 wood 20
This is: centre
Build on: City Centre Culture needed: 12

Wooden Houses

Needs: work 20 wood .2
Makes: housing 140
Build cost: work 10 wood 8
This is: woodhouse, house
Build on: Wooden Houses Culture needed: 15

Stone Houses

Needs: work 5.4
Makes: housing 85
Build cost: work 17 rock 35
This is: stonehouse, house
Build on: Stone Houses Culture needed: 20

Brick Houses

Needs: work 7.5
Makes: housing 90
Build cost: work 10 brick 24
This is: brickhouse, house
Build on: Brick Houses Culture needed: 20

City Centre

Needs: work 16
Makes: housing 100 hangout 4
Build cost: work 25 wood 40 rock 40
This is: centre
Build on: City Centre Culture needed: 27

City Centre

Needs: work 21
Makes: housing 120 hangout 6
Build cost: work 50 wood 10
This is: oldcountry, centre
Build on: City Centre Culture needed: 28

Stone Houses

Needs: work 7.2
Makes: housing 115
Build cost: work 22 rock 45
This is: stonehouse, house
Build on: Stone Houses Culture needed: 30

Brick Houses

Needs: work 11.5
Makes: housing 130
Build cost: work 13 brick 31
This is: brickhouse, house
Build on: Brick Houses Culture needed: 30

Brick Houses

Needs: work 16.5
Makes: housing 190
Build cost: work 16 brick 38
This is: brickhouse, house
Build on: Brick Houses Culture needed: 50

City Centre

Needs: work 25
Makes: housing 140 hangout 5
Build cost: work 50 wood 60 rock 60 brick 60
This is: centre
Build on: City Centre Culture needed: 55

Stone Houses

Needs: work 9
Makes: housing 170 hangout 2
Build cost: work 30 rock 60
This is: stonehouse, house
Build on: Stone Houses Culture needed: 60

Barque

Needs: work 15 Water centres allow access to the open sea.

Award: The first player to build this terrain is awarded 2000 points.
Makes: trade 10 housing 50 hangout 5 offence 5 defence 5 fish 5
Build cost: work 100 wood 30 wool 30 yarn 5 copper 5
This is: centre, water
Build on: City Centre Culture needed: 80

Stone Houses

Needs: work 10.8
Makes: housing 220 hangout 6
Build cost: work 45 rock 80
This is: stonehouse, house
Build on: Stone Houses Culture needed: 100

Stone Houses

Needs: work 13.5
Makes: housing 310 hangout 11
Build cost: work 65 rock 105
This is: stonehouse, house
Build on: Stone Houses Culture needed: 120

Hovels

Needs: work 2
Makes: housing 8 garlic 13 mutton 1
This is: reverttoprevious, rebel
Changes into: Rock 1%

Shacks

Needs: work 2
Makes: housing 20 garlic 8
This is: reverttoprevious, rebel
Changes into: Rock 2%

Shanties

Needs: work 2
Makes: housing 10 clothes 3 garlic 8
This is: reverttoprevious, rebel
Changes into: Rock 2%

City Centre

Needs: work 10
Makes: housing 60 offence 5 trade 9 hangout 2 music 1
This is: rebel, centre, water

Rebel Fortifications

Needs: work 10
Makes: defence 15 housing 40
This is: reverttoprevious, rebel
Changes into: Rock 2%

Tavern

Needs: work 10
Makes: hangout 20 ale 3 housing 20
This is: reverttoprevious, rebel
Changes into: Rock 2%

Smugglers' Alley

Needs: work 11
Makes: trade 20 housing 30
This is: reverttoprevious, rebel
Changes into: Rock 2%

City Centre

Needs: work 13
Makes: housing 130 hangout 5 trade 7 music 1 offence 5
This is: rebel, centre

Skid Row

Needs: work 15
Makes: housing 200
This is: reverttoprevious, rebel
Changes into: Rock 2%