Terrains that are built with wood  | 
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  | Needs:    work  .5  | Protects your city from other cities. It must be built on open land. | 
Makes:    defence  1.2  | 
Build cost:    work  4    wood  2  | 
| This is: reverttoprevious, martial | 
| Build on:  naturalland  | Culture needed: 0 | 
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  | Needs:    work  2  | Trade ships will help your city trade more easily. They must be built with open water on all four sides. | 
Makes:    trade  5    fish  10  | 
Build cost:    work  3    wood  1  | 
| This is: water, trading | 
Build on:  Water   | Culture needed: 0 | 
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  | Needs:    work  4  | 
Makes:    housing  10    roots  6    mutton  6  | 
Build cost:    work  2    wood  1  | 
| This is: fertile, cottage, house, oldcountry | 
| Build on:  fertile  | Culture needed: 0 | 
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  | Needs:    work  1.2  | Wooden houses are cheap to build. | 
Makes:    housing  20    roots  5  | 
Build cost:    work  4    wood  1  | 
| This is: woodhouse, house | 
| Build on:  land  | Culture needed: 1 | 
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  | Needs:    work  5  | 
Makes:    housing  20    roots  7    mutton  6  | 
Build cost:    work  3    wood  2  | 
| This is: fertile, cottage, house, oldcountry | 
Build on:  Cottages   | Culture needed: 1 | 
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  | Needs:    work  3  | Lumber camps are only useful if you need a lot of wood. They are not sustainable. | 
Makes:    wood  11  | 
Build cost:    work  3    wood  2  | 
| This is: extractor | 
| Build on:  forest  | Culture needed: 3 | 
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Changes into: Steppe  3%  | 
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  | Needs:    work  3.6  | 
Makes:    housing  50    roots  2  | 
Build cost:    work  5    wood  2  | 
| This is: woodhouse, house | 
Build on:  Wooden Houses   | Culture needed: 3 | 
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  | Needs:    work  15  | Mud pits must be built next to the water. | 
Makes:    clay  25  | 
Build cost:    work  7    wood  2  | 
| This is: fertile, extractor | 
| Build on:  fertile  | Culture needed: 4 | 
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Changes into: Water  0.9%  | 
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  | Needs:    work  3    wheat  1  | Sheep pastures are useful for growing more food on steppe. | 
Makes:    wool  6    mutton  14  | 
Build cost:    work  3    wood  4  | 
| This is: pasture | 
| Build on:  mediumfertile  | Culture needed: 5 | 
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  | Needs:    work  10    flour  250    wood  3  | Bakeries bake flour into bread, which can then be eaten. | 
Makes:    bread  250  | 
Build cost:    work  8    rock  5    wood  6  | 
| This is: foodindustry, industry | 
| Build on:  land  | Culture needed: 5 | 
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  | Needs:    work  4.5  | This will eventually enrich the land. | 
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Build cost:    work  6    wood  1  | 
| This is: mediumfertile, landwork, reverttoprevious | 
| Build on:  mediumfertile  | Culture needed: 6 | 
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Changes into: Steppe  3%  Steppe  6%  Steppe  1%  | 
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  | Needs:    work  7  | 
Makes:    housing  40    roots  5    hangout  5    trade  6  | 
Build cost:    work  10    wood  1  | 
| This is: oldcountry, centre | 
Build on:  City Centre   | Culture needed: 6 | 
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  | Needs:    work  7.5  | 
Makes:    housing  80  | 
Build cost:    work  6    wood  4  | 
| This is: woodhouse, house | 
Build on:  Wooden Houses   | Culture needed: 6 | 
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  | Needs:    work  4    mutton  10    cabbage  5  | 
Makes:    pie  40  | 
Build cost:    work  20    wood  5  | 
| This is: foodindustry, industry | 
| Build on:  land  | Culture needed: 7 | 
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  | Needs:    work  4  | This will eventually enrich the land. | 
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Build cost:    work  6    balm  1    wood  1  | 
| This is: fertile, landwork, reverttoprevious | 
| Build on:  fertile  | Culture needed: 8 | 
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Changes into: Grass  4%  Grass  4%  | 
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  | Needs:    work  13    wood  .1  | 
Makes:    housing  110  | 
Build cost:    work  7    wood  6  | 
| This is: woodhouse, house | 
Build on:  Wooden Houses   | Culture needed: 10 | 
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  | Needs:    work  9  | 
Makes:    cheese  22    leather  1  | 
Build cost:    work  12    rock  1    wood  5    game  2  | 
| This is: pasture | 
| Build on:  fertile  | Culture needed: 11 | 
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  | Needs:    work  7.5  | 
Makes:    housing  60    hangout  3  | 
Build cost:    work  15    wood  20  | 
| This is: centre | 
Build on:  City Centre   | Culture needed: 12 | 
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  | Needs:    work  11    wool  2  | Clothes are demanded as a good. | 
Makes:    clothes  33  | 
Build cost:    work  25    wood  4  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 12 | 
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  | Needs:    work  4  | 
Makes:    cabbage  20  | 
Build cost:    work  10    wood  1    cabbage  6  | 
| This is: agriculture, mediumfertile | 
| Build on:  fertile  | Culture needed: 13 | 
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  | Needs:    work  4    wood  .1  | Trade ships will help your city trade more easily. They must be built with open water on all four sides. | 
Makes:    trade  25    fish  10  | 
Build cost:    work  20    wood  10    wool  10  | 
| This is: water, trading | 
Build on:  Dory   | Culture needed: 15 | 
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  | Needs:    work  5  | Pinnaces must be built away from the shore. | 
Makes:    offence  5  | 
Build cost:    work  20    wood  6    wool  6  | 
| This is: water, martial | 
Build on:  Water   | Culture needed: 15 | 
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  | Needs:    work  8    clay  3    wood  .5  | Pottery is demanded as a good. | 
Makes:    pottery  25  | 
Build cost:    work  15    clay  2    wood  2  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 15 | 
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  | Needs:    work  20    wood  .2  | 
Makes:    housing  140  | 
Build cost:    work  10    wood  8  | 
| This is: woodhouse, house | 
Build on:  Wooden Houses   | Culture needed: 15 | 
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  | Needs:    work  2  | A pear orchard can take many years before bearing fruit. | 
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Build cost:    work  12    wood  1    pear  1  | 
| This is: landwork, agriculture, mediumfertile, reverttoprevious | 
| Build on:  fertile  | Culture needed: 20 | 
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Changes into: Pear Orchard  5%  | 
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  | Needs:    work  6    mutton  20    flour  15    cabbage  15  | 
Makes:    pie  90  | 
Build cost:    work  40    wood  5    flour  1  | 
| This is: foodindustry, industry | 
Build on:  Kitchen   | Culture needed: 20 | 
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  | Needs:    work  31  | Harasses other cities. If you build offensive structures, others may get nervous! | 
Makes:    offence  15  | 
Build cost:    work  54    wood  14  | 
| This is: military, martial | 
| Build on:  military  | Culture needed: 20 | 
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  | Needs:    work  7    wheat  10  | Sheep pastures need wheat. | 
Makes:    wool  8    mutton  47  | 
Build cost:    work  3    wood  4  | 
| This is: pasture | 
Build on:  Sheep Pasture   | Culture needed: 25 | 
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  | Needs:    work  12  | 
Makes:    balm  50  | 
Build cost:    work  14    rock  1    wood  1    balm  2  | 
| This is: agriculture, mediumfertile | 
| Build on:  fertile  | Culture needed: 26 | 
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  | Needs:    work  16  | 
Makes:    housing  100    hangout  4  | 
Build cost:    work  25    wood  40    rock  40  | 
| This is: centre | 
Build on:  City Centre   | Culture needed: 27 | 
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  | Needs:    work  21  | 
Makes:    housing  120    hangout  6  | 
Build cost:    work  50    wood  10  | 
| This is: oldcountry, centre | 
Build on:  City Centre   | Culture needed: 28 | 
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  | Needs:    work  8    wood  .1  | Trade ships will help your city trade more easily. They must be built with open water on all four sides. | 
Makes:    trade  50    fish  10  | 
Build cost:    work  30    wood  15    wool  15  | 
| This is: water, trading | 
Build on:  Sloop   | Culture needed: 30 | 
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  | Needs:    work  30    game  20  | Leather is demanded as a good, and it is used for making shoes. | 
Makes:    leather  120  | 
Build cost:    work  110    wood  5  | 
| This is: processor, industry | 
| Build on:  grass  | Culture needed: 30 | 
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  | Needs:    work  10  | 
Makes:    trade  5  | 
Build cost:    work  30    wood  5    wheat  5  | 
| This is: fertile, oldcountry | 
Build on:  Cottages   | Culture needed: 31 | 
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  | Needs:    work  30  | 
Makes:    clothes  30  | 
Build cost:    work  90    wood  5    rock  5  | 
| This is: fertile, oldcountry | 
Build on:  Cottages   | Culture needed: 31 | 
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  | Needs:    work  30    wool  24    shiitake  1    balm  1  | Yarn is demanded as a good, and it is used for making rugs and clothes. | 
Makes:    yarn  120  | 
Build cost:    work  110    wood  10  | 
| This is: processor, industry | 
| Build on:  land  | Culture needed: 31 | 
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  | Needs:    work  12  | 
Makes:    cabbage  70  | 
Build cost:    work  12    wood  1  | 
| This is: agriculture, mediumfertile | 
Build on:  Cabbage Patch   | Culture needed: 33 | 
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  | Needs:    work  15    clay  40    wood  6  | Bricks are used for some construction. | 
Makes:    brick  70  | 
Build cost:    work  40    clay  40    wood  40  | 
| This is: processor, industry | 
Build on:  Brickmaker   | Culture needed: 33 | 
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  | Needs:    work  13  | Brigs must be built away from the shore. | 
Makes:    offence  12  | 
Build cost:    work  60    wood  10    wool  10  | 
| This is: water, martial | 
Build on:  Pinnace   | Culture needed: 35 | 
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  | Needs:    work  10    wheat  5  | 
Makes:    cheese  65    leather  2  | 
Build cost:    work  14    rock  2    wood  2  | 
| This is: pasture | 
Build on:  Dairy   | Culture needed: 39 | 
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  | Needs:    work  5    balm  1  | Cafes create more public space. Only the first one operates effectively.
  Award: The first player to build this terrain is awarded 1000 points. | 
Makes:    hangout  60  | 
Build cost:    work  12    brick  10    rock  8    wood  5    bread  40    pottery  40  | 
| This is: publicspace, unique | 
Build on:  Plaza   | Culture needed: 40 | 
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  | Needs:    work  30    yarn  50  | Clothes are demanded as a good.
  Award: The first player to build this terrain is awarded 500 points. | 
Makes:    clothes  500  | 
Build cost:    work  800    wood  10    copper  3    clay  1  | 
| This is: workshop, industry | 
Build on:  Tailor   | Culture needed: 45 | 
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  | Needs:    work  30    clay  50    wood  2  | Pottery is demanded as a good.
  Award: The first player to build this terrain is awarded 500 points. | 
Makes:    pottery  500  | 
Build cost:    work  1000    clay  40    wood  40  | 
| This is: workshop, industry | 
Build on:  Potter's Cottage   | Culture needed: 48 | 
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  | Needs:    work  8    wheat  3000  | Windmills grind wheat into flour. They take strong city economies to run smoothly. They must be built on peninsulas or islands. | 
Makes:    flour  4000  | 
Build cost:    work  25    wood  5    rock  9  | 
| This is: processor, foodindustry, industry | 
| Build on:  land  | Culture needed: 50 | 
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  | Needs:    work  40  | 
Makes:    wheat  150  | 
Build cost:    work  5    rock  6    wood  7  | 
| This is: agriculture, mediumfertile | 
Build on:  Wheat Farm   | Culture needed: 50 | 
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  | Needs:    work  30    leather  50  | Shoes are demanded as a good.
  Award: The first player to build this terrain is awarded 1000 points. | 
Makes:    shoes  500  | 
Build cost:    work  800    brick  10    wood  5    rock  2  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 51 | 
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  | Needs:    work  25  | 
Makes:    housing  140    hangout  5  | 
Build cost:    work  50    wood  60    rock  60    brick  60  | 
| This is: centre | 
Build on:  City Centre   | Culture needed: 55 | 
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  | Needs:    work  30    wood  10  | Furniture is demanded as a good.
  Award: The first player to build this terrain is awarded 1000 points. | 
Makes:    furniture  250  | 
Build cost:    work  400    wood  10  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 56 | 
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  | Needs:    work  30    balm  20    roots  2    shiitake  1    wood  1    pottery  1  | Medicine is demanded as a good.
  Award: The first player to build this terrain is awarded 1000 points. | 
Makes:    medicine  200  | 
Build cost:    work  450    wood  3    balm  5  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 61 | 
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  | Needs:    work  30    wood  3    clay  1    copper  1  | Instruments are demanded as a good, and are also needed to run an orchestra.
  Award: The first player to build this terrain is awarded 1000 points. | 
Makes:    instrument  100  | 
Build cost:    work  300    brick  5    wood  3  | 
| This is: workshop, industry | 
| Build on:  land  | Culture needed: 64 | 
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  | Needs:    work  50    flour  1000    wood  6  | Award: The first player to build this terrain is awarded 500 points. | 
Makes:    bread  1700  | 
Build cost:    work  150    brick  20    rock  10    wood  9  | 
| This is: foodindustry, industry | 
Build on:  Bakery   | Culture needed: 64 | 
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  | Needs:    work  30    yarn  12  | Rugs are a luxury good.
  Award: The first player to build this terrain is awarded 2000 points. | 
Makes:    rug  150  | 
Build cost:    work  500    brick  9    wood  5    copper  8  | 
| This is: manufactory, industry | 
| Build on:  land  | Culture needed: 65 | 
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  | Needs:    work  60    grapes  41    pottery  2  | Wine is a luxury good.
  Award: The first player to build this terrain is awarded 2000 points. | 
Makes:    wine  150    hangout  3  | 
Build cost:    work  300    brick  10    pottery  5    rock  5    wood  20  | 
| This is: manufactory, industry | 
| Build on:  land  | Culture needed: 67 | 
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  | Needs:    work  60    clothes  1  | Theatres create theatre and more public space. Only the first one operates effectively.
  Award: The first player to build this terrain is awarded 3000 points. | 
Makes:    theatre  100    hangout  115  | 
Build cost:    work  400    wood  20    brick  5    instrument  1    copper  2  | 
| This is: manufactory, publicspace, unique, industry | 
Build on:  Plaza   | Culture needed: 72 | 
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  | Needs:    work  50    instrument  .5  | Orchestras create music and more public space. Only the first one operates effectively.
  Award: The first player to build this terrain is awarded 3000 points. | 
Makes:    music  100    hangout  115  | 
Build cost:    work  300    rock  60    brick  50    wood  20    instrument  10  | 
| This is: manufactory, publicspace, unique, industry | 
Build on:  Plaza   | Culture needed: 75 | 
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  | Needs:    work  15  | Water centres allow access to the open sea.
  Award: The first player to build this terrain is awarded 2000 points. | 
Makes:    trade  10    housing  50    hangout  5    offence  5    defence  5    fish  5  | 
Build cost:    work  100    wood  30    wool  30    yarn  5    copper  5  | 
| This is: centre, water | 
Build on:  City Centre   | Culture needed: 80 | 
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  | Needs:    work  5    wood  .1  | Trawlers must be built with open water on all four sides. | 
Makes:    fish  75  | 
Build cost:    work  40    wood  10    yarn  10  | 
| This is: water | 
Build on:  Water   | Culture needed: 100 | 
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